Loading game data …
This page runs without cross-origin isolation, so input reacts with a delay. Please open it through npm start.
npm start
Choose gameplay fixes before starting. Reload the page to change them during a game.
Sets the black level.
Sets the picture intensity.
Moving the mouse over the picture shows the glove; in menus the mouse wheel and a click choose. Choose “change”, then press the new key or mouse button. Letters count by their label. A gamepad with standard mapping works without setup. P pauses the game.
The game saves as on the cartridge, and the browser keeps the save permanently. It can be backed up as an .srm file or taken over from an emulator.
Save now, without a bed, while Jake can move freely. Loading starts at the entrance of the current room, as after a bed.
The game records all input since the start. If something goes wrong, export the recording and send it along: it replays the session exactly.